Module |
|
Header |
/Engine/Plugins/Runtime/AR/AppleAR/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Public/AppleARKitFaceMeshComponent.h |
Include |
#include "AppleARKitFaceMeshComponent.h" |
Source |
/Engine/Plugins/Runtime/AR/AppleAR/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitFaceMeshComponent.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Components|ARFaceMesh",
Meta=(DisplayName="Update Face Mesh from Blend Shapes"))
void UpdateMeshFromBlendShapes()
Create/replace the face mesh from the current set of blend shapes if the device supports it