UAppleARKitFaceMeshComponent::UpdateMeshFromBlendShapes

Create/replace the face mesh from the current set of blend shapes if the device supports it

Windows
MacOS
Linux

References

Module

AppleARKitFaceSupport

Header

/Engine/Plugins/Runtime/AR/AppleAR/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Public/AppleARKitFaceMeshComponent.h

Include

#include "AppleARKitFaceMeshComponent.h"

Source

/Engine/Plugins/Runtime/AR/AppleAR/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitFaceMeshComponent.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Components|ARFaceMesh",
          Meta=(DisplayName="Update Face Mesh from Blend Shapes"))
void UpdateMeshFromBlendShapes()

Remarks

Create/replace the face mesh from the current set of blend shapes if the device supports it

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