UAppleImageUtilsBaseAsyncTaskBlueprintProxy

Windows
MacOS
Linux

Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UAppleImageUtilsBaseAsyncTaskBlueprintProxy

References

Module

AppleImageUtils

Header

/Engine/Plugins/Runtime/AppleImageUtils/Source/AppleImageUtils/Public/AppleImageUtilsBlueprintProxy.h

Include

#include "AppleImageUtilsBlueprintProxy.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI)
class UAppleImageUtilsBaseAsyncTaskBlueprintProxy :
    public UObject,
    public FTickableGameObject

Variables

Name Description

Public variable UProperty Category BlueprintReadOnly

FAppleImageUtil...

 

ConversionResult

Public variable

TSharedPtr< FAp...

 

ConversionTask

The async task to check during Tick()

Public variable UProperty BlueprintAssignable

FAppleImageConv...

 

OnFailure

Public variable UProperty BlueprintAssignable

FAppleImageConv...

 

OnSuccess

Constructors

Name Description

Public function

UAppleImageUtilsBaseAsyncTaskBlueprintProxy

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Static UFunction BlueprintCallable, Category, Meta

UAppleImageU...

 

CreateProxyObjectForConvertToHEIF

(
    UTexture* SourceImage,
    int32 Quality,
    bool bWantColor,
    bool bUseGpu,
    float Scale,
    ETextureRotationDirection Rotate
)

Converts a image to an array of HEIF data in a background task

Public function Static UFunction BlueprintCallable, Category, Meta

UAppleImageU...

 

CreateProxyObjectForConvertToJPEG

(
    UTexture* SourceImage,
    int32 Quality,
    bool bWantColor,
    bool bUseGpu,
    float Scale,
    ETextureRotationDirection Rotate
)

Converts a image to an array of JPEG data in a background task

Public function Static UFunction BlueprintCallable, Category, Meta

UAppleImageU...

 

CreateProxyObjectForConvertToPNG

(
    UTexture* SourceImage,
    bool bWantColor,
    bool bUseGpu,
    float Scale,
    ETextureRotationDirection Rotate
)

Converts a image to an array of TIFF data in a background task

Public function Static UFunction BlueprintCallable, Category, Meta

UAppleImageU...

 

CreateProxyObjectForConvertToTIFF

(
    UTexture* SourceImage,
    bool bWantColor,
    bool bUseGpu,
    float Scale,
    ETextureRotationDirection Rotate
)

Converts a image to an array of TIFF data in a background task

Overridden from FTickableObjectBase

Name Description

Public function Virtual Const

TStatId

 

GetStatId()

Return the stat id to use for this tickable

Public function Virtual Const

bool

 

IsTickable()

Virtual that can be overloaded by the inheriting class.

Public function Virtual

void

 

Tick

(
    float DeltaTime
)

Pure virtual that must be overloaded by the inheriting class.

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