Module |
|
Header |
/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Public/AssetManagerEditorModule.h |
Include |
#include "AssetManagerEditorModule.h" |
Source |
/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/AssetManagerEditorModule.cpp |
static FAssetData CreateFakeAssetDataFromChunkId
(
int32 ChunkID
)
Creates fake AssetData to represent chunks