IAssetManagerEditorModule::CreateFakeAssetDataFromChunkId

Creates fake AssetData to represent chunks

Windows
MacOS
Linux

References

Module

AssetManagerEditor

Header

/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Public/AssetManagerEditorModule.h

Include

#include "AssetManagerEditorModule.h"

Source

/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/AssetManagerEditorModule.cpp

Syntax

static FAssetData CreateFakeAssetDataFromChunkId
(
    int32 ChunkID
)

Remarks

Creates fake AssetData to represent chunks

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