Module |
|
Header |
/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Public/AssetManagerEditorModule.h |
Include |
#include "AssetManagerEditorModule.h" |
void GetAvailableRegistrySources
(
TArray< const FAssetManagerEditorRegistrySource * > & AvailableSources
)
Gets the list of registry sources that are available