Module |
|
Header |
/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Public/AssetManagerEditorModule.h |
Include |
#include "AssetManagerEditorModule.h" |
bool GetStringValueForCustomColumn
(
const FAssetData & AssetData,
FName ColumnName,
FString & OutValue
)
Gets the value of a "virtual" column for an asset data, this will query the AssetManager for you and takes current platform into account. Returns true and sets out parameter if found