PrimaryAssetFakeAssetDataPackagePath

Fake package path used by placeholder asset data, has primary asset ID added to it to set package name

Windows
MacOS
Linux

References

Module

AssetManagerEditor

Header

/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Public/AssetManagerEditorModule.h

Include

#include "AssetManagerEditorModule.h"

Syntax

static const FName PrimaryAssetFakeAssetDataPackagePath = FName("/Temp/PrimaryAsset");

Remarks

Fake package path used by placeholder asset data, has primary asset ID added to it to set package name

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