IAssetManagerEditorModule::SetCurrentRegistrySource

Sets the current registry source, this loads the asset registry state if needed and may spawn a file load dialog for custom

Windows
MacOS
Linux

References

Module

AssetManagerEditor

Header

/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Public/AssetManagerEditorModule.h

Include

#include "AssetManagerEditorModule.h"

Syntax

void SetCurrentRegistrySource
(
    const FString & SourceName
)

Remarks

Sets the current registry source, this loads the asset registry state if needed and may spawn a file load dialog for custom

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