Module |
|
Header |
/Engine/Plugins/Runtime/AssetTags/Source/AssetTags/Public/AssetTagsSubsystem.h |
Include |
#include "AssetTagsSubsystem.h" |
Source |
/Engine/Plugins/Runtime/AssetTags/Source/AssetTags/Private/AssetTagsSubsystem.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="AssetTags")
TArray< FName > GetCollectionsContainingAssetData
(
const FAssetData & AssetData
)
Get the names of the collections that contain the given asset.
Names of the collections that contain the asset.
Parameter |
Description |
---|---|
AssetData |
Asset to test. |