CurveShared

Asset curve reference to apply if output curve type is set to 'Shared.'

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Meta=(DisplayName="Asset"), Category=Curve, BlueprintReadWrite)
UCurveFloat * CurveShared

Remarks

Asset curve reference to apply if output curve type is set to 'Shared.'

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