Module |
|
Header |
/Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/AudioModulationStyle.h |
Include |
#include "AudioModulationStyle.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio|Modulation|Style")
static const FColor GetModulationGeneratorColor()