USoundModulationGenerator

Base class for modulators that algorithmically generate values that can effect various endpoints (ex. Control Buses & Parameter Destinations)

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Linux

Inheritance Hierarchy

References

Module

AudioModulation

Header

/Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/SoundModulationGenerator.h

Include

#include "SoundModulationGenerator.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=Object, Abstract)
class USoundModulationGenerator : public USoundModulatorBase

Remarks

Base class for modulators that algorithmically generate values that can effect various endpoints (ex. Control Buses & Parameter Destinations)

Functions

Name Description

Public function Virtual Const

AudioModulat...

 

CreateInstance

(
    Audio::FDeviceId AudioDeviceId
)

Overridden from UObject

Name Description

Public function Virtual

void

 

BeginDestroy()

Called before destroying the object.

Public function Virtual

void

 

PostEditChangeProperty

(
    FPropertyChangedEvent& PropertyCha...
)

Called when a property on this object has been modified externally

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