| UObjectBase
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Module |
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Header |
/Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/SoundModulationGenerator.h |
Include |
#include "SoundModulationGenerator.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=Object, Abstract)
class USoundModulationGenerator : public USoundModulatorBase
Base class for modulators that algorithmically generate values that can effect various endpoints (ex. Control Buses & Parameter Destinations)
Name | Description | ||
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AudioModulat... |
CreateInstance ( |
Name | Description | ||
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BeginDestroy() |
Called before destroying the object. |
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |