UOnsetNRT::GetNormalizedChannelOnsetsBetweenTimes

Get a specific channel cqt of the analyzed sound at a given time.

Windows
MacOS
Linux

References

Module

AudioSynesthesia

Header

/Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesia/Classes/OnsetNRT.h

Include

#include "OnsetNRT.h"

Source

/Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesia/Private/OnsetNRT.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio Analyzer")
void GetNormalizedChannelOnsetsBetweenTimes
(
    const float InStartSeconds,
    const float InEndSeconds,
    const int32 InChannel,
    TArray< float > & OutOnsetTimestamps,
    TArray< float > & OutOnsetStrengths
) const

Remarks

Get a specific channel cqt of the analyzed sound at a given time.

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