Module |
|
Header |
/Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaCore/Public/LoudnessAnalyzer.h |
Include |
#include "LoudnessAnalyzer.h" |
Source |
/Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaCore/Private/LoudnessAnalyzer.cpp |
float CalculatePerceptualEnergy
(
TArrayView< const float > InSampleView
)
Calculats the perceptual energy for the input samples. The number of input samples must be equal to the FFTSize supplied in FLoudnessAnalyzerSettings.