Module |
|
Header |
/Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaCore/Public/LoudnessAnalyzer.h |
Include |
#include "LoudnessAnalyzer.h" |
Source |
/Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaCore/Private/LoudnessAnalyzer.cpp |
static float ConvertPerceptualEnergyToLoudness
(
float InPerceptualEnergy
)
Convert from perceptual energy to loudness [Loudness = 10 * log_10(Energy)]