typedef int AzureCloudAnchorID
Module |
|
Header |
/Engine/Plugins/Runtime/AR/AzureSpatialAnchors/Source/AzureSpatialAnchors/Public/AzureCloudSpatialAnchor.h |
Include |
#include "AzureCloudSpatialAnchor.h" |
The UE4 Cloud Anchor ID. This maps to a CloudSpatialAnchor within the microsoft api. It is unique per UE4 app instance. It is different from the CloudSpatialAnchorIdentifier, which uniquely identifies an anchor in the Azure cloud. This is not exposed to blueprint, blueprint should use the UAzureCloudSpatialAnchor object as a whole.