UBinkMediaPlayer::Draw
Draws this bink to the specified texture
Module
|
BinkMediaPlayer
|
Header
|
/Engine/Plugins/Media/BinkMedia/Source/BinkMediaPlayer/Public/BinkMediaPlayer.h
|
Include
|
#include "BinkMediaPlayer.h"
|
Source
|
/Engine/Plugins/Media/BinkMedia/Source/BinkMediaPlayer/Private/Assets/BinkMediaPlayer.cpp
|
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Media|BinkMediaPlayer")
void Draw
(
UTexture * texture,
bool tonemap,
int out_nits,
float alpha,
bool srgb_decode,
bool hdr
)
Draws this bink to the specified texture
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