UBinkMediaPlayer::Draw

Draws this bink to the specified texture

Windows
MacOS
Linux

References

Module

BinkMediaPlayer

Header

/Engine/Plugins/Media/BinkMedia/Source/BinkMediaPlayer/Public/BinkMediaPlayer.h

Include

#include "BinkMediaPlayer.h"

Source

/Engine/Plugins/Media/BinkMedia/Source/BinkMediaPlayer/Private/Assets/BinkMediaPlayer.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Media|BinkMediaPlayer")
void Draw
(
    UTexture * texture,
    bool tonemap,
    int out_nits,
    float alpha,
    bool srgb_decode,
    bool hdr
)

Remarks

Draws this bink to the specified texture

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