Module |
|
Header |
/Engine/Plugins/Media/BinkMedia/Source/BinkMediaPlayer/Public/BinkMediaPlayer.h |
Include |
#include "BinkMediaPlayer.h" |
Source |
/Engine/Plugins/Media/BinkMedia/Source/BinkMediaPlayer/Private/Assets/BinkMediaPlayer.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Media|BinkMediaPlayer")
bool IsLooping() const
Checks whether playback is looping.
true if looping, false otherwise.