UBinkMediaPlayer::IsPlaying

Checks whether playback has started.

Windows
MacOS
Linux

References

Module

BinkMediaPlayer

Header

/Engine/Plugins/Media/BinkMedia/Source/BinkMediaPlayer/Public/BinkMediaPlayer.h

Include

#include "BinkMediaPlayer.h"

Source

/Engine/Plugins/Media/BinkMedia/Source/BinkMediaPlayer/Private/Assets/BinkMediaPlayer.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Media|BinkMediaPlayer")
bool IsPlaying() const

Remarks

Checks whether playback has started.

Returns

true if playback has started, false otherwise.

See Also

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