UBinkMediaPlayer::Stop

Stops playback and unloads the video from memory.

Windows
MacOS
Linux

References

Module

BinkMediaPlayer

Header

/Engine/Plugins/Media/BinkMedia/Source/BinkMediaPlayer/Public/BinkMediaPlayer.h

Include

#include "BinkMediaPlayer.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Media|BinkMediaPlayer")
void Stop()

Remarks

Stops playback and unloads the video from memory. If you want to start the video again you'll need to call InitializePlayer. MediaEvent will broadcast EMediaEvent::MediaClosed.

Returns

true on success, false otherwise.

See Also

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