[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category=MediaPlayer)
float Alpha
Alpha_value is just a constant blend value for entire video frame. 1 (default) opaque, 0 fully transparent.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category=MediaPlayer)
float Alpha
Alpha_value is just a constant blend value for entire video frame. 1 (default) opaque, 0 fully transparent.