OutputNits

When tonemapping, set this for to desired output nits capability for the current display.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category=MediaPlayer)
float OutputNits

Remarks

When tonemapping, set this for to desired output nits capability for the current display. Typically 80 for SDR, or 2000 for HDR.

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