UClusterFractureSettings

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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UClusterFractureSettings

References

Module

BlastAuthoring

Header

/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Public/MeshFractureSettings.h

Include

#include "MeshFractureSettings.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=EditorPerProjectUserSettings)
class UClusterFractureSettings : public UObject

Variables

Name Description

Public variable UProperty Category, EditAnywhere

float

 

ClusterRadius

Clusters Radius - Clustered Voronoi Method

Public variable UProperty Category, EditAnywhere

float

 

ClusterRadiusPercentageMax

Clusters Radius - Clustered Voronoi Method

Public variable UProperty Category, EditAnywhere

float

 

ClusterRadiusPercentageMin

Clusters Radius - Clustered Voronoi Method

Public variable UProperty Category, EditAnywhere, Meta

int32

 

NumberClustersMax

Number of Clusters - Clustered Voronoi Method

Public variable UProperty Category, EditAnywhere, Meta

int32

 

NumberClustersMin

Number of Clusters - Clustered Voronoi Method

Public variable UProperty Category, EditAnywhere, Meta

int32

 

SitesPerClusterMax

Public variable UProperty Category, EditAnywhere, Meta

int32

 

SitesPerClusterMin

Sites per of Clusters - Clustered Voronoi Method

Constructors

Name Description

Public function

UClusterFractureSettings()

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