| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Public/MeshFractureSettings.h |
Include |
#include "MeshFractureSettings.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=EditorPerProjectUserSettings)
class UMeshFractureSettings : public UObject
Name | Description | ||
---|---|---|---|
|
BrickSettings |
Brick. |
|
|
ClusterSettings |
Clustered Voronoi. |
|
|
CommonSettings |
General |
|
|
CutoutSettings |
Cutout. |
|
|
PlaneCutSettings |
Plane Cut. |
|
|
RadialSettings |
Radial Voronoi. |
|
|
SlicingSettings |
Slicing. |
|
|
UniformSettings |
Uniform Voronoi. |
Name | Description | |
---|---|---|
|
UMeshFractureSettings() |
Name | Description | |
---|---|---|
|
~UMeshFractureSettings() |
Name |
Description |
---|---|
ExplodedViewExpansion |
UI slider is provided for this debug functionality. |