Warnings
This is called concurrently on multiple threads (but never the same component concurrently)
| UActorComponent::CreateRenderState_Concurrent()
|
Module |
|
Header |
/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Classes/CableComponent.h |
Include |
#include "CableComponent.h" |
Source |
/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Private/CableComponent.cpp |
virtual void CreateRenderState_Concurrent
(
FRegisterComponentContext * Context
)
Used to create any rendering thread information for this component
This is called concurrently on multiple threads (but never the same component concurrently)