UCableComponent::GetCableParticleLocations
Get array of locations of particles (in world space) making up the cable simulation.
Module
|
CableComponent
|
Header
|
/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Classes/CableComponent.h
|
Include
|
#include "CableComponent.h"
|
Source
|
/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Private/CableComponent.cpp
|
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Cable")
void GetCableParticleLocations
(
TArray< FVector > & Locations
) const
Get array of locations of particles (in world space) making up the cable simulation.
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.