UCableComponent::GetCableParticleLocations

Get array of locations of particles (in world space) making up the cable simulation.

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MacOS
Linux

References

Module

CableComponent

Header

/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Classes/CableComponent.h

Include

#include "CableComponent.h"

Source

/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Private/CableComponent.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Cable")
void GetCableParticleLocations
(
    TArray< FVector > & Locations
) const

Remarks

Get array of locations of particles (in world space) making up the cable simulation.

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