| UActorComponent::DestroyComponent()
|
Module |
|
Header |
/Engine/Plugins/VirtualProduction/CameraCalibration/Source/CameraCalibration/Public/LensDistortionComponent.h |
Include |
#include "LensDistortionComponent.h" |
Source |
/Engine/Plugins/VirtualProduction/CameraCalibration/Source/CameraCalibration/Private/LensDistortionComponent.cpp |
Unregister the component, remove it from its outer Actor's Components array and mark for pending kill.