ULensDistortionComponent::DestroyComponent

Unregister the component, remove it from its outer Actor's Components array and mark for pending kill.

Windows
MacOS
Linux

Override Hierarchy

UActorComponent::DestroyComponent()

ULensDistortionComponent::DestroyComponent()

References

Module

CameraCalibration

Header

/Engine/Plugins/VirtualProduction/CameraCalibration/Source/CameraCalibration/Public/LensDistortionComponent.h

Include

#include "LensDistortionComponent.h"

Source

/Engine/Plugins/VirtualProduction/CameraCalibration/Source/CameraCalibration/Private/LensDistortionComponent.cpp

Syntax

virtual void DestroyComponent
(
    bool bPromoteChildren
)

Remarks

Unregister the component, remove it from its outer Actor's Components array and mark for pending kill.

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