TargetCameraComponent

The CineCameraComponent on which to apply the post-process distortion effect

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditInstanceOnly, Category="Default",
          Meta=(UseComponentPicker, AllowedClasses="CineCameraComponent"))
FComponentReference TargetCameraComponent

Remarks

The CineCameraComponent on which to apply the post-process distortion effect

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