[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Distortion")
FFocalLengthInfo FocalLengthInfo
Normalized focal fength in both dimensions
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Distortion")
FFocalLengthInfo FocalLengthInfo
Normalized focal fength in both dimensions