FLensFilePicker

Wrapper to facilitate default LensFile vs picker

Windows
MacOS
Linux

References

Module

CameraCalibrationCore

Header

/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Public/LensFile.h

Include

#include "LensFile.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FLensFilePicker

Remarks

Wrapper to facilitate default LensFile vs picker

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

bool

 

bUseDefaultLensFile

If true, default LensFile will be used, if one is set

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

ULensFile *

 

LensFile

LensFile asset to use if DefaultLensFile is not desired

Functions

Name Description

Public function Const

ULensFile &#...

 

GetLensFile()

Get the proper lens whether it's the default one or the picked one

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