FSTMapInfo

Pre generate STMap and normalized focal length information

Windows
MacOS
Linux

References

Module

CameraCalibrationCore

Header

/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Public/LensData.h

Include

#include "LensData.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSTMapInfo

Remarks

Pre generate STMap and normalized focal length information

Variables

Name Description

Public variable UProperty Category, EditAnywhere

UTexture *

 

DistortionMap

Pre calibrated UVMap/STMap RG channels are expected to have undistortion map (from distorted to undistorted) BA channels are expected to have distortion map (from undistorted (CG) to distorted)

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