Module |
|
Header |
/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Public/LensData.h |
Include |
#include "LensData.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSTMapInfo
Pre generate STMap and normalized focal length information
Name | Description | ||
---|---|---|---|
|
UTexture * |
DistortionMap |
Pre calibrated UVMap/STMap RG channels are expected to have undistortion map (from distorted to undistorted) BA channels are expected to have distortion map (from undistorted (CG) to distorted) |