Module |
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Header |
/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Public/Tables/STMapTable.h |
Include |
#include "Tables/STMapTable.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FSTMapTable
STMap table containing list of points for each focus and zoom inputs
Name | Description | ||
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FocusPoints |
Lists of focus points |
Name | Description | ||
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AddPoint ( |
Adds a new point in the table |
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BuildMapBlendingCurve ( |
Builds the map blending curve into OutCurve Returns true if focus point exists |
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const FSTMap... |
GetFocusPoint ( |
Returns const point for a given focus |
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FSTMapFocusP... |
GetFocusPoint ( |
Returns point for a given focus |
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TConstArrayV... |
GetFocusPoints() |
Returns all focus points |
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TArrayView< ... |
GetFocusPoints() |
Returns all focus points |
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GetPoint ( |
Get the point from the table |
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RemoveFocusPoint ( |
Removes a focus point identified as InFocusIdentifier |
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RemoveZoomPoint ( |
Removes a focus point identified as InFocusIdentifier |
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SetPoint ( |
Set a new point into the table |
Name |
Description |
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FocusPointType |