UCameraCalibrationSettings

Settings for the CameraCalibration plugin modules.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

CameraCalibrationCore

Header

/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Public/CameraCalibrationSettings.h

Include

#include "CameraCalibrationSettings.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Game)
class UCameraCalibrationSettings : public UDeveloperSettings

Remarks

Settings for the CameraCalibration plugin modules.

Constructors

Name Description

Public function

UCameraCalibrationSettings()

Functions

Name Description

Public function Const

UMaterialInt...

 

GetDefaultDistortionDisplacementMaterial

(
    const TSubclassOf< ULensDistortionM...
)

Get the default MaterialInterface used by the input Model Handler class to write the distortion displacement map

Public function Const

UMaterialInt...

 

GetDefaultDistortionMaterial

(
    const TSubclassOf< ULensDistortionM...
)

Get the default MaterialInterface used by the input Model Handler class to apply the post-process lens distortion effect

Public function Const

UMaterialInt...

 

GetDefaultUndistortionDisplacementMaterial

(
    const TSubclassOf< ULensDistortionM...
)

Get the default MaterialInterface used by the input Model Handler class to write the undistortion displacement map

Public function Const

ULensFile &#...

 

GetStartupLensFile()

Get the default startup lens file.

Overridden from UDeveloperSettings

Name Description

Public function Virtual Const

FName

 

GetCategoryName()

Gets the category for the settings, some high level grouping like, Editor, Engine, Game...etc.

Public function Virtual Const

FText

 

GetSectionText()

Gets the section text, uses the classes DisplayName by default.

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