Module |
|
Header |
/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Public/CameraCalibrationSubsystem.h |
Include |
#include "CameraCalibrationSubsystem.h" |
Source |
/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Private/CameraCalibrationSubsystem.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Lens Distortion")
ULensDistortionModelHandlerBase * FindDistortionModelHandler
(
FDistortionHandlerPicker & DistortionHandlerPicker,
bool bUpdatePicker
) const
Return the handler associated with the input distortion source, if one exists If bUpdatePicker is true, the input picker reference will be updated so that its properties match those of the found handler