[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category="Distortion", Meta=(ShowOnlyInnerProperties))
FLensDistortionState CurrentState
Current state as set by the most recent call to Update()
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category="Distortion", Meta=(ShowOnlyInnerProperties))
FLensDistortionState CurrentState
Current state as set by the most recent call to Update()