DistortionPostProcessMID

Dynamically created post-process material instance for the currently specified lens model

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, BlueprintReadOnly, Category="Distortion")
UMaterialInstanceDynamic * DistortionPostProcessMID

Remarks

Dynamically created post-process material instance for the currently specified lens model

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