Module |
|
Header |
/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Public/LensDistortionModelHandlerBase.h |
Include |
#include "LensDistortionModelHandlerBase.h" |
Source |
/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Private/LensDistortionModelHandlerBase.cpp |
bool DrawDistortionDisplacementMap
(
UTextureRenderTarget2D * DestinationTexture
)
Draw the distortion displacement map associated with the current state to the DestinationTexture