Module |
|
Header |
/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Public/LensDistortionModelHandlerBase.h |
Include |
#include "LensDistortionModelHandlerBase.h" |
Source |
/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Private/LensDistortionModelHandlerBase.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Distortion")
bool IsModelSupported
(
const TSubclassOf< ULensModel > & ModelToSupport
) const
Returns true if the input model is supported by this model handler, false otherwise.