DistortionDisplacementMapHolders

Texture used to store temporary distortion displacement map when using map blending

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Transient)
TArray< UTextureRenderTarget2D * > DistortionDisplacementMapHolders

Remarks

Texture used to store temporary distortion displacement map when using map blending

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