UndistortedUVs

UV coordinates of 8 points (4 corners + 4 mid points)

Windows
MacOS
Linux

References

Module

CameraCalibrationCore

Header

/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Public/LensFile.h

Include

#include "LensFile.h"

Syntax

static const TArray< FVector2D > UndistortedUVs = { FVector2D(0.0f, 0.0f), FVector2D(0.5f, 0.0f), FVector2D(1.0f, 0.0f), FVector2D(1.0f, 0.5f), FVector2D(1.0f, 1.0f), FVector2D(0.5f, 1.0f), FVector2D(0.0f, 1.0f), FVector2D(0.0f, 0.5f) };

Remarks

UV coordinates of 8 points (4 corners + 4 mid points)

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