| UObjectBase
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Module |
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Header |
/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Public/SphericalLensDistortionModelHandler.h |
Include |
#include "SphericalLensDistortionModelHandler.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType)
class USphericalLensDistortionModelHandler : public ULensDistortionModelHandlerBase
Lens distortion handler for a spherical lens model that implements the Brown-Conrady polynomial model
Name | Description | ||
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ComputeDistortedUV ( |
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InitDistortionMaterials() |
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InitializeHandler() |
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InterpretDistortionParameters() |
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UpdateMaterialParameters() |