FNiagaraAddEventGeneratorOptions

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References

Module

CascadeToNiagaraConverter

Header

/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h

Include

#include "NiagaraStackGraphUtilitiesAdapterLibrary.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(BlueprintInternalUseOnly)
struct FNiagaraAddEventGeneratorOptions

Variables

Name Description

Public variable UProperty Category BlueprintReadWrite

FAssetData

 

EventGeneratorScriptAssetData

AssetData pointing to the UNiagaraScript that generates the event.

Public variable UProperty Category BlueprintReadWrite

FName

 

SourceEmitterName

The name to lookup the emitter which has the event generator.

Constructors

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