Module |
|
Header |
/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h |
Include |
#include "NiagaraStackGraphUtilitiesAdapterLibrary.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(BlueprintInternalUseOnly)
struct FNiagaraAddEventGeneratorOptions
Name | Description | ||
---|---|---|---|
|
EventGeneratorScriptAssetData |
AssetData pointing to the UNiagaraScript that generates the event. |
|
|
SourceEmitterName |
The name to lookup the emitter which has the event generator. |
Name | Description | |
---|---|---|
|
FNiagaraAddEventGeneratorOptions() |