UFXConverterUtilitiesLibrary::GetFloatDistributionParameterValues

Windows
MacOS
Linux

References

Module

CascadeToNiagaraConverter

Header

/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h

Include

#include "NiagaraStackGraphUtilitiesAdapterLibrary.h"

Source

/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Private/NiagaraStackGraphUtilitiesAdapterLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(ScriptMethod), Category="FXConverterUtilities")
static void GetFloatDistributionParameterValues
(
    UDistributionFloatParameterBase * Distribution,
    FName & OutParameterName,
    float & OutMinInput,
    float & OutMaxInput,
    float & OutMinOutput,
    float & OutMaxOutput
)

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