Module |
|
Header |
/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h |
Include |
#include "NiagaraStackGraphUtilitiesAdapterLibrary.h" |
Source |
/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Private/NiagaraStackGraphUtilitiesAdapterLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(ScriptMethod), Category="FXConverterUtilities")
static void GetParticleModuleTypeDataRibbonProps
(
UParticleModuleTypeDataRibbon * ParticleModule,
int32 & OutMaxTessellationBetweenParticles,
int32 & OutSheetsPerTrail,
int32 & OutMaxTrailCount,
int32 & OutMaxParticleInTrailCount,
bool & bOutDeadTrailsOnDeactivate,
bool & bOutClipSourceSegment,
bool & bOutEnablePreviousTangentRecalculation,
bool & bOutTangentRecalculationEveryFrame,
bool & bOutSpawnInitialParticle,
TEnumAsByte< ETrailsRenderAxisOption > & OutRenderAxis,
float & OutTangentSpawningScalar,
bool & bOutRenderGeometry,
bool & bOutRenderSpawnPoints,
bool & bOutRenderTangents,
bool & bOutRenderTessellation,
float & OutTilingDistance,
float & OutDistanceTessellationStepSize,
bool & bOutEnableTangentDiffInterpScale,
float & OutTangentTessellationScalar
)