Module |
|
Header |
/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h |
Include |
#include "NiagaraStackGraphUtilitiesAdapterLibrary.h" |
Source |
/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Private/NiagaraStackGraphUtilitiesAdapterLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="FXConverterUtilities")
static void GetParticleModuleAttractorParticleProps
(
UParticleModuleAttractorParticle * ParticleModule,
FName & OutEmitterName,
UDistribution *& OutRange,
bool & bOutStrengthByDistance,
UDistribution *& OutStrength,
bool & bOutAffectBaseVelocity,
TEnumAsByte< EAttractorParticleSelectionMethod > & OutSelectionMethod,
bool & bOutRenewSource,
bool & bOutInheritSourceVelocity
)