Module |
|
Header |
/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h |
Include |
#include "NiagaraStackGraphUtilitiesAdapterLibrary.h" |
Source |
/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Private/NiagaraStackGraphUtilitiesAdapterLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="FXConverterUtilities")
static void GetParticleModuleAttractorPointProps
(
UParticleModuleAttractorPoint * ParticleModule,
UDistribution *& OutPosition,
UDistribution *& OutRange,
UDistribution *& OutStrength,
bool & boutStrengthByDistance,
bool & bOutAffectsBaseVelocity,
bool & bOutOverrideVelocity,
bool & bOutUseWorldSpacePosition,
bool & bOutPositiveX,
bool & bOutPositiveY,
bool & bOutPositiveZ,
bool & bOutNegativeX,
bool & bOutNegativeY,
bool & bOutNegativeZ
)