UNiagaraScriptConversionContextInput

Wrapper for setting the value on a parameter of a [UNiagaraScript](API\Plugins\Niagara\UNiagaraScript), applied through a [UNiagaraScriptConversionContext](API\Plugins\CascadeToNiagaraConverter\UNiagaraScriptConversionContext).

Windows
MacOS
Linux

Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UNiagaraScriptConversionContextInput

References

Module

CascadeToNiagaraConverter

Header

/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h

Include

#include "NiagaraStackGraphUtilitiesAdapterLibrary.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintInternalUseOnly)
class UNiagaraScriptConversionContextInput : public UObject

Remarks

Wrapper for setting the value on a parameter of a UNiagaraScript, applied through a UNiagaraScriptConversionContext.

Variables

Constructors

Functions

Name Description

Public function UFunction

void

 

Init

(
    UNiagaraClipboardFunctionInput*...,
    const ENiagaraScriptInputType InInp...,
    const FNiagaraTypeDefinition& InTy...
)

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