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Header |
/Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCaching/Public/Chaos/CacheManagerActor.h |
Include |
#include "Chaos/CacheManagerActor.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Experimental)
class AChaosCacheManager : public AActor
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CacheCollection |
The Cache Collection asset to use for this observer. |
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AChaosCacheManager ( |
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FObservedCom... |
AddNewObservedComponent ( |
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FObservedCom... |
FindObservedComponent ( |
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FObservedCom... |
FindOrAddObservedComponent ( |
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HandlePostSolve ( |
Handles physics thread post-solve (record data for components under record) |
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HandlePreBuffer ( |
Handles physics thread pre-buffer (mark dirty kinematic particles) |
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HandlePreSolve ( |
End AActor interface Handles physics thread pre-solve (push kinematic data for components under playback) |
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ResetAllComponentTransforms() |
Resets all components back to the world space transform they had when the cache for them was originally recorded if one is available |
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ResetSingleTransform ( |
Resets the component at the specified index in the observed list back to the world space transform it had when the cache for it was originally recorded if one is available |
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SelectComponent ( |
Set the component at the specified index in the observed array to be the selected component in the outliner. |
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SetAllMode ( |
End UObject interface Sets the playback mode of every observed component to the specified mode |
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TriggerAll() |
Triggers the recording or playback of all observed components |
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TriggerComponent ( |
Triggers a component to play or record. |
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TriggerComponentByCache ( |
Triggers a component to play or record. |
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BeginPlay() |
AActor interface |
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EndPlay ( |
Overridable function called whenever this actor is being removed from a level |
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TickActor ( |
AActor interface |
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
Name |
Description |
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FTickObservedFunction |