| FComponentCacheAdapter::InitializeForRecord()
|
Module |
|
Header |
/Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCaching/Public/Chaos/Adapters/StaticMeshComponentCacheAdapter.h |
Include |
#include "Chaos/Adapters/StaticMeshComponentCacheAdapter.h" |
Source |
/Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCaching/Private/Chaos/Adapters/StaticMeshComponentCacheAdapter.cpp |
virtual bool InitializeForRecord
(
UPrimitiveComponent * InComponent,
UChaosCache * InCache
) const
Called from the game thread to initialize a component and cache ready to record a cache
Parameter |
Description |
---|---|
InComponent |
Target component to initialize |
InCache |
Target cache to initialize |