| IModularFeature
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Module |
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Header |
/Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCaching/Public/Chaos/Adapters/StaticMeshComponentCacheAdapter.h |
Include |
#include "Chaos/Adapters/StaticMeshComponentCacheAdapter.h" |
class FStaticMeshCacheAdapter : public Chaos::FComponentCacheAdapter
Name | Description | |
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~FStaticMeshCacheAdapter() |
Name | Description | ||
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Chaos::FPhys... |
GetComponentSolver ( |
Called to retrieve the solver for a specific component. |
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UClass * |
GetDesiredClass() |
Query the class that this adapter wants to drive. |
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GetGuid() |
Gets a unique identifier for the adapter |
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GetPriority() |
Gets the priority for an adapter. |
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InitializeForPlayback ( |
Called from the game thread to initialize a component and cache ready to playback a cache |
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InitializeForRecord ( |
Called from the game thread to initialize a component and cache ready to record a cache |
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Playback_PreSolve ( |
Called by a cache observer actor when a cache needs to be applied to a component through this adapter. |
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Record_PostSolve ( |
Called by a cache observer when a component should be recorded to a cache through this adapter. |
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SupportsComponentClass ( |
Query whether InComponentClass can be driven by this adapter. |
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ValidForPlayback ( |
Determines whether a cache is able to safely playback on a component. |