| FCacheEventBase
|
Module |
|
Header |
/Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCaching/Public/Chaos/CacheEvents.h |
Include |
#include "Chaos/CacheEvents.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FCacheEventBase
Base type for all events, ALL events must derive from this so we have a fallback for serialization when we can't find the actual event struct.
Name | Description | |
---|---|---|
|
FCacheEventBase() |
Name | Description | |
---|---|---|
|
~FCacheEventBase() |